
A game studio working exclusively on PVE shooters
Do what others will not, and what has not been done.
What we are building
Project 8
A city taken by a virus. Scavenge, arm yourself, and get out alive.
- Three-player squads
- Destructible cover
- Long-form progression
Who we are
Founded in November 2025, based in Tianhe District, Guangzhou. A team of just over twenty; our core members come from PVE shooter projects at major studios, and most of us have worked together before.
- Demand first, genre second
- No middle of the market
- Always alongside players
Join us
We are hiring a Unity client engineer and a QA engineer.
The client runs on the Tuanjie Engine with URP, animation on the engine's own AnimGraph, plus code hot-updates and remote asset management; the server is C# / .NET. Target platforms span iOS, Android, HarmonyOS and the domestic mini-game platforms — that reach is exactly why we chose the Tuanjie Engine, rather than porting to each of them late.
See openings →