Beiluo Shimen

A game studio working exclusively on PVE shooters

Do what others will not, and what has not been done.

What we are building

Project 8Top-down PVE extraction shooter · In development

A city taken by a virus. Scavenge, arm yourself, and get out alive.

  • Three-player squads
  • Destructible cover
  • Long-form progression
See the project

Who we are

Founded in November 2025, based in Tianhe District, Guangzhou. A team of just over twenty; our core members come from PVE shooter projects at major studios, and most of us have worked together before.

  • Demand first, genre second
  • No middle of the market
  • Always alongside players
About us

Join us

We are hiring a Unity client engineer and a QA engineer.

The client runs on the Tuanjie Engine with URP, animation on the engine's own AnimGraph, plus code hot-updates and remote asset management; the server is C# / .NET. Target platforms span iOS, Android, HarmonyOS and the domestic mini-game platforms — that reach is exactly why we chose the Tuanjie Engine, rather than porting to each of them late.

See openings