Scavenge and extract
Gather materials and weapons at interaction points in the environment, take loot from combat, then get out alive with what you carried.
Project 8
A city taken by a virus. Scavenge, arm yourself, and get out alive.
Extraction is one of the fastest-moving directions in the shooter category, yet the games shipping now and shipping soon are still built around PVP. Demand for PVE is real and largely unserved — internationally PVE accounts for roughly a fifth of the shooter category, and the domestic share is nowhere near that.
So we are building PVE, with top-down, lightweight gunplay that keeps the barrier low. Easy to pick up, easy to enjoy, one clean run at a time.
Gather materials and weapons at interaction points in the environment, take loot from combat, then get out alive with what you carried.
Built for squads of three. Even in co-op the pace leaves room to breathe — this is not a game decided in an instant.
Much of the cover can be destroyed, letting stronger firepower punch straight through to whoever is hiding behind it.
Beyond the lightweight combat there is a longer progression track — that is where the game sets itself apart.