QA engineer

Functional and performance verification for Project 8, and quality gatekeeping before release.

Responsibilities

  • Write and execute test cases from design documents, covering combat, systems and progression
  • Own cross-device compatibility verification across iOS, Android, HarmonyOS and the domestic mini-game platforms
  • Collect and regress performance metrics: frame rate, memory, package size and startup time
  • Run the defect tracking process, drive issues to closure and build up a regression suite

Requirements

  • Two or more years in game QA, including one full cycle from development through large-scale verification
  • Able to read systems and economy design documents and design test cases independently
  • Familiar with mobile performance tooling and with locating common performance problems
  • Experience with test automation or load testing is a plus
  • Experience testing shooters or PVE titles is a plus

Stack

Client under test
Tuanjie Engine and URP; the AnimGraph animation path, hot-updates and remote asset management
Server under test
C# / .NET
Target platforms
iOS, Android, HarmonyOS, domestic mini-game platforms

How to apply

Please send your CV to gzblsm@gzblsm.cn, with the role name in the subject line.

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